Challenge: Achievement Unlocked – Fabulous Fails – Discover

Challenge: Achievement Unlocked – Fabulous Fails – Discover

  • Apple
  • June 8, 2021
  • No Comment
  • 71
  • 5 minutes read


Achievement symbol with an achievement icon that looks like an X mark in a circle.

When you create achievements that surprise and delight your players as they progress in a game, you can help bring about a sense of success or even make the player laugh. Most of us have experienced playing games where we have unlocked some kind of achievement or trophy that awakens some of these emotions. This is exactly what we want you to keep in mind when creating Game Center achievements for your applications or games, and now we challenge you to show the developer community your best, funniest, weirdest, and most charming achievements.

The challenge begins

For this challenge, we invite you to share or create an achievement that rewards people for not doing better. Maybe they failed in a dramatically short period of time or ended up going out in a fun way. Maybe they were too curious to touch that button. Sometimes failing can be as much fun as winning, and even if they have failed, it’s time to show how rewarding it is.

We welcome all achievements, new, old, existing or imaginary: show an achievement of “failure” existing from your application or game, or launch your work of words and create one completely we. You can share your best “failure” achievement with the developer community on the developer forums.

Best of all, we’ve made it easy for you to get involved and dream of great accomplishments, even if you haven’t implemented Game Center yet or want to try something completely new – just download the attached Game Center achievement template.

Visit the Apple Developer Forums

Good practices for great achievements

It’s a lot of fun creating unique and engaging hits to connect people with your app or game. Here are some of our recommendations when it comes to writing and designing hits.

Be creative with the title of an achievement, but simple with its description
While most people appreciate entertaining titles, expect the description of an achievement to specify how to earn it. If you were to create a WWDC21 achievement, for example, you can write the following:

Title: Code Completionist
Description: Watched every WWDC21 Code-Along session.

Be concise
The Game Center achievement card limits the title and description to two lines each before truncating the text: brevity is key to great achievement.

Think inclusive
Follow the human interface guidelines on inclusivityy in creating successes. The best jokes, puns, and puns are intuitive and friendly to anyone who can interact with your app or game, and make players feel recognized and rewarded.

Add unique, high-quality images
People appreciate winning unique achievements that remind them of every achievement. When you create custom artwork, you can help make this achievement stand out from the rest of your app or game and make it more recognizable to the people who interact with it.

You can learn more about designing great successes in Apple’s guidelines for the human interface and in the WWDC20 “Design for Game Center” session.

Game Center design

Download the unlocked achievement challenge material

Learn more about achievement design

Read the WWDC21 Challenge Terms and Conditions



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